Something Ive been working on for ages... it began as a bot standing on a tiled floor, then became a flying battlemech in an explosion filled with shattered glass and fireballs... finally I settled on this, and I thought it came out quite well.
For those who are intertested,
render took just over 24 Hours,
mental ray, 3ds max 8,
GI, Real high quality Caustics, no FG.
I used the lancoz filter for the first time and I love the sharpness it produced,
a few volume shaders which pumped up render time a bit,
and a very small amount of blurring done in PS, but I was real happy with the result so left it as is.
Tell me what you think
Daily Deviation
Given 2006-10-01
With crazy attention to detail, and an overall ambience that's perfect, Ambience Unseen by ~khorask is not one you want to miss. (
Suggested by `Matt-Mills and Featured by
`smashmethod)
looks realy good. you have put max to the edge and its then the best pic are made. great pic!
i can se the hours you spent on it. the lights the maping and well. it shows that you have given it a hard work and it have payd in a great pic
Thanks bud, and thanks for the fav
i can se the hours you spent on it. the lights the maping and well. it shows that you have given it a hard work and it have payd in a great pic
Wow!